Feature 1: Special Pickup with Tags

  • Input: The player moves into (collides with) an object tagged SpecialPickup
  • Process: The player collects the Special Pickup
  • Output:
    • The player's material changes color to red
    • A TextMeshPro message appears: "You picked up a special item!"
    • The message disappears after a few seconds

Feature 2: Jump Animation with Keyboard Input

  • Input: The player presses the Spacebar
  • Process: The player then jumps 
  • Output:
    • A jump animation plays using the Animator Controller and a Trigger parameter
    • The player jumps physically using Rigidbody physics

Feature 3: Speed Boost via UI Button

  • Input: The player clicks a UI button labeled Boost
  • Process: The Player moves 2x the speed 
  • Output:
    • The player's movement speed doubles
    • A coroutine resets the speed to normal after 5 seconds

Feature 4: Light Toggle via UI Toggle and Keyboard

  • Input: The player clicks a UI Toggle to turn lighting on/off
  • Process: The light turns off and on when clicked
  • Output:
    • A Directional Light in the scene is enabled or disabled
    • The toggle remains in sync with the light’s state
Published 20 hours ago
StatusReleased
PlatformsHTML5
AuthorEduardomaticorena
Made withUnity

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